Project

General

Profile

Story #17240

Updated by Peter Amstutz about 3 years ago

https://docs.nvidia.com/deploy/cuda-compatibility/index.html 

 h1. Nvidia says 

 The CUDA software environment consists of three parts: 

 * CUDA Toolkit (libraries, CUDA runtime and developer tools) - User-mode SDK used to build CUDA applications 
 * CUDA driver - User-mode driver component used to run CUDA applications (such as libcuda.so on Linux systems) 
 * NVIDIA GPU device driver - Kernel-mode driver component for NVIDIA GPUs 

 On Linux systems, the CUDA driver and kernel mode components are delivered together in the NVIDIA display driver package. This is shown in Figure 1.  

 ... 

 1.3. Binary Compatibility 

 We define binary compatibility as a set of guarantees provided by the library, where an application targeting the said library will continue to work when dynamically linked against a different version of the library. 

 The CUDA Driver API has a versioned C-style ABI, which guarantees that applications that were running against an older driver (for example CUDA 3.2) will still run and function correctly against a modern driver (for example one shipped with CUDA 11.0). This is a stronger contract than an API guarantee - an application might need to change its source when recompiling against a newer SDK, but replacing the driver with a newer version will always work. 

 The CUDA Driver API thus is binary-compatible (the OS loader can pick up a newer version and the application continues to work) but not source-compatible (rebuilding your application against a newer SDK might require source changes). In addition, the binary-compatibility is in one direction: backwards.  

 ... 

 Each version of the CUDA Toolkit (and runtime) requires a minimum version of the NVIDIA driver. The CUDA driver (libcuda.so on Linux for example) included in the NVIDIA driver package, provides binary backward compatibility. For example, an application built against the CUDA 3.2 SDK will continue to function even on today’s driver stack. On the other hand, the CUDA runtime has not provided either source or binary compatibility guarantees. Newer major and minor versions of the CUDA runtime have frequently changed the exported symbols, including their version or even their availability, and the dynamic form of the library has its shared object name (.SONAME in Linux-based systems) change every minor version.  

 h1. Notes 

 Inside the container: must include the correct nvidia runtime (if dynamically linked) or the application must be statically linked. 

 * runtime requires a minimum version of the driver -- this should be declared as a requirement 
 * nvidia-smi tells us some stuff? 
 * cubins (programs compiled directly for a GPU) target a specific "compute" capability and are only backwards compatible across minor revisions. 
 * required libraries: libcuda.so.* - the CUDA Driver 
 * required libraries: libnvidia-ptxjitcompiler.so.* 

 Apparently nvidia also offers "driver containers" where it actually installs the kernel driver (???) on the fly and a persistent daemon, instead of relying on drivers being installed on the host. 

 https://docs.nvidia.com/datacenter/cloud-native/driver-containers/overview.html 

 * to use docker, need to install @nvidia-container-runtime@ but it's confusing because there are a whole bunch of container related projects on github: 
 ** https://github.com/NVIDIA/nvidia-docker 
 ** https://github.com/nvidia/nvidia-container-runtime 
 ** https://github.com/NVIDIA/libnvidia-container 
 ** https://github.com/NVIDIA/nvidia-container-toolkit 

 ** https://docs.nvidia.com/datacenter/cloud-native/container-toolkit/user-guide.html 

 * Singularity support for bind mounting the nvidia driver exists.    It apparently requires @nvidia-container-cli@  
 https://github.com/NVIDIA/libnvidia-container 
 Seems like you can use this tool to interrogate the system to find out which libraries need to be bind mounted. 

 node needs to declare, for each device: 
 * driver version 
 * hardware capability 

 container request needs to specify 
 * minimum driver version → select nodes with >= minimum driver version 
 * cubin hardware capability (or none) → select nodes with = major revision, >= minor revision hardware capability 
 ** can compile for multiple targets, so this should be a list 
 * PTX hardware capability → select nodes with >= PTX hardware capability 

 It seems each SDK release has a new driver, so often the SDK version is printed instead of the underlying driver version.    There's a table of which driver corresponds to which SDK revision. 

 With version 11 of the SDK it seems that the userspace part of the driver can be upgraded without upgrading the kernel driver. 

 h2. What docker --gpus does 

 https://github.com/docker/cli/blob/88c6089300a82d3373892adf6845a4fed1a4ba8d/docs/reference/commandline/run.md 

 https://docs.docker.com/config/containers/resource_constraints/ 

 https://github.com/docker/cli/blob/88c6089300a82d3373892adf6845a4fed1a4ba8d/opts/gpus.go 

 https://github.com/moby/moby/blob/46cdcd206c56172b95ba5c77b827a722dab426c5/daemon/nvidia_linux.go 

 Using the API, the simplest valid request is @DeviceRequest@ with: 
 * DeviceRequest.Count = 1 
 * DeviceRequest.Capabilities = [ ["gpu"] ] 

 A better one is probably: 
 * DeviceRequest.Driver = "nvidia" 
 * DeviceRequest.Count = -1    (request all GPUs) 
 * DeviceRequest.Capabilities = [ ["gpu", "nvidia", "compute"] ] 

 Docker sets NVIDIA_VISIBLE_DEVICES and NVIDIA_DRIVER_CAPABILITIES 

 Driver capabilities and options: 

 https://github.com/nvidia/nvidia-container-runtime#supported-driver-capabilities 

 NVIDIA_REQUIRE_CUDA is a thing, this takes the SDK version and checks the driver version. 


 

 h2. CWL support 

 <pre> 
 CUDARequirement: 
   minCUDADriverVersion: "10.0"                (required) 
   minHardwareCapability: minHardwareCapabilityCubins: ["7.0", "8.0"]     (optional, default null) 
   minHardwardCapabilityPTX: "7.0"                (optional, default null) 
   minDeviceCount: 1                           (optional, default 1) 
   maxDeviceCount: 1                           (optional, default 1) 
 </pre> 

 * minCUDADriverVersion: minimum driver version.    CUDA SDK version (each SDK release mostly corresponds to a new driver revision).    We _could_ use the driver revision but that seems more likely to confuse people. 
 * minHardwareCapability: minHardwareCapabilityCubins: supported nvidia architectures, if GPU programs are precompiled 
 * minHardwardCapabilityPTX: minimum nvidia hardware architecture architecture, if using JIT compilation from PTX or C++ 
 * min/maxDeviceCount: can request/require multiple devices, if program supports it. 

 At least one of cubinHardwareCapability or PTXHardwardCapability must be non-empty. 

 h2. Arvados support 

 <pre> 
 InstanceTypes: 
   instanceWithGPU: 
     ... 
     CUDA: 
       DriverVersion: "11.0" 
       HardwareCapability: "9.0" 
       DeviceCount: 1 
 </pre> 

 <pre> 
 runtime_constraints: { 
   cuda_driver_version: "10.0" 
   cuda_hardware_capability: cuda_cubin_hardware_capability: ["9.0"] 
   cuda_ptx_hardware_capability: "9.0" 
   cuda_device_count: 1 
 } 
 </pre> 

 Instance selection: 

 Select instance type which has 

 * InstanceType.DriverVersion >= cuda_driver_version 
 * InstanceType.HardwareCapability exists (>= with same major version) in cuda_cubin_hardware_capability, or null 
 * InstanceType.HardwareCapability >= cuda_ptx_hardware_capability, or null 
 * InstanceType.DevicesCount >= cuda_device_count 

 h2. Update 24 Nov 2021 

 I revisited the "cuda-compatibility" document linked at the top.    The discussion about "cubins" is gone.    On some brief research, it appears that while cubins (containing pre-compiled architecture-specific code) are still a thing, a cubin bundle can also include the PTX code.    So probably the distinction between hardware capability for cubins and ptx is unnecessary complexity.    Edited to simplify hardware capability. 

Back