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Bug #13187
closedsglf-merge sometimes produces duplicate tile variant IDs
Story points:
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Description
When merging to SGLF libraries, sglf-merge sometimes produces a duplicate tile variant.
For example:
sglf source:
000a.00.0f1b.000+1,... 000a.00.0f1b.001+1,... 000a.00.0f1b.002+1,...
sglf addition:
000a.00.0f1b.000+1,... 000a.00.0f1b.001+1,... 000a.00.0f1b.002+1,...
sglf merge:
000a.00.0f1b.000+1,... 000a.00.0f1b.000+1,... 000a.00.0f1b.001+1,... 000a.00.0f1b.002+1,...
The hashes and sequences look to be unaltered but the resulting tile variant field wasn't incremented properly.
Updated by Abram Connelly about 8 years ago
- Status changed from In Progress to Resolved
Updated by Abram Connelly about 8 years ago
- Related to Task #13191: Review #13187 sglf-merge sometimes produces duplicate tile variant IDs added
Updated by Abram Connelly about 8 years ago
- Related to Task #13191: Review #13187 sglf-merge sometimes produces duplicate tile variant IDs added
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